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Working Trials   To check if a Dachshund has the necesary hunting skills, a lot of Dachshund Clubs still organise trials. In Belgium, a Dachshund can not become national BeautyChampion without participating in working trials. These trials are very divergent. If you participate and pass, you get a so called ‘annotation’. If you ever wondered what all those abbreviations on Dachshund pedigrees are, well, this is it... The following part is a somewhat literal translation of the original Dutch part. I am not a native English speaker and I don’t know all the correct hunt-related terms in English, so it might sometimes sound a bit ‘off’. Trials and annotations SV= Gunshot indifferent. To be allowed to participate in the other trials, your dog should be steady to gunfire. During this trial 2 shots are fired whit the dog being between 30 and 50 meters away from it’s owner. If the dog doesn’t react in a shy or anxious manner, he or she passes the test and obtains the annotation SV. WA= Retrieving from water. In this trial the willingness of the dog to retrieve game out of deep water, is tested. A dead duck is trown in the water and 2 shots are fired. The dog gets judged on ‘Willingness’ and ‘Retrieving the duck’. Selection above ground. In this trial the dog’s blood tracking abilities are judged. The dog should work out a trail of 250 meters, with 1 angle and 1 wound bed in it. The dog can not leave the trail more than 2 times. Again the dog is also judged on it’s exterior and gunshot indifference. SP= Spürlaut or Loud on trail. This is a desirable trait in Dachshunds. The trial goes as follows: The judges and helpers line up and walk trough a field of which is known that there’s hare (no rabbits!) to be found there. The handlers follow behind that line. The moment a hare flees, the first line stops. The judge than selects the handler who should work out the trail. The dog is not allowed to have seen the hare flee. The dog is then set loose in the proximity of where the trail begins. He or she should then find and follow the trail while ‘giving tongue’. The dog is judged on ‘Nose’, ‘Voice’, ‘Desire’ and ‘Accuracy’. BHFK= BauHund Fuchs Kunstbau. In this trial the dog is judged on it’s capacity to work in a real fox den. Again an artificial den is used, but this time the fox isn’t behind grating. The den is however organised in such a way that the dog can never harm the fox (or the other way around). In this trial the dog does not only have to bark at the fox to incapacitate him,  but also chase him trough the den. This trial lasts 30’ max, 10’  for locating and chasing, 20’ for incapacitating (by laying  down in front of the fox while barking non stop). The dog is  judged on ‘Sharpness’, ‘Perseverance’, ‘Passion’ and ‘Voice’. SchwhK= SchweissHund Kunst or ‘artificial bloodtracking’.  This is a trailing trial. An artificial trail of 1000 meters is laid  out at least 24h before the beginning of the trial. 1/4th of a  liter of blood is used to lay the trail. The trail has 3 wound  beds and 3 angles in it. At the end of the trail there’s a piece of  game or skin that marks the end. This trial takes 1h30 at  maximum. The dog is judged on ‘Technique’, ‘Accuracy’ and  ‘Desire’.  In this trial there are 2 more annotations that can be earned.  They are however rare traits in Dachshunds. One is  ‘Totverweiser’ (annotation TW), this means that the dog has  the tendancy to come and get his handler to show him where  the piece can be found. The other one is ‘Totverbeller’  (annotation TB), this means that, once the dog has found the  piece, it will keep on barking to let his handler know were the  piece is. Normally this scent trial is done on a long leash, but  if you want to show the judges you have a ‘Totverbeller’ or  ‘Totverweiser’, you have to unleash the dog at the third wound  bed, so the dog can show this trait... SchwhK/40= Same as the above, but here the trail is 40h old. ST= Stöberen or flushing. In this trial the dog’s ability to  chase game out of a plot of woodland, is judged. The dog must  be ‘Spürlaut’ or loud on trail to be allowed to participate in  this trial. In this trial judges and helpers position themselves  around the plot. At the judge’s signal, the handler sends out  his dog into the plot. The handler can not enter the plot. The  dog must find game, and once found, chase it ‘loud’ to make it  leave the plot. There’s also an ‘obedience’ part added to this  trial. The dog has to show some ‘heeling’ (on or off leash  without any pulling or disturbing the handler), ‘holding  position’ (the dog should hold it’s position for 5 minutes with  his handler out of sight, while 2 gunshots are being fired) and  ‘behaviour on post’ (the dog sits/stays next to it’s owner while  some people are making a lot of noise nearby, like beating on  wood with sticks, firing a gun, and so on). In this trial the dog  is judged on ‘Technique’, ‘Finding’, ‘Heeling’, ‘Holding  position’ and ‘Behaviour on post’. VP= Versatility Test. This trial is a combination of some of the  above trials, mostly spread over more than 1 day. The  following trials are combined; Spürlaut, Stöbern and  bloodtracking
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